Remember that scene where Doha snatched a note? I’m pretty sure those memories of Bada playing with the others have been tampered or erased by Doha. Since he mentioned that Bada was clueless and naive.
Seongchan and Yongtaek probably left those notes for Bada as a way to check if Bada still remembers without making others suspicious. But Doha still caught Seongchan anyway and because of that Doha removed Seongchan’s tape.
There’s a high chance that Doha is purposefully trapping Bada. And that he’s tampering with other players’ tapes so that they wont arise Bada’s suspicion of Doha.
Seongchan and Yongtaek probably left those notes for Bada as a way to check if Bada still remembers without making others suspicious. But Doha still caught Seongchan anyway and because of that Doha removed Seongchan’s tape.
There’s a high chance that Doha is purposefully trapping Bada. And that he’s tampering with other players’ tapes so that they wont arise Bada’s suspicion of Doha.
2024-11-18 17:15 marked
i forgot how cassette work, so i didn't get it before.
(need confirmation from previous chapters)
for example this is RUN 3, PLAYER 1 used TAPE 1 to "record" aka saved all his current memory of RUN 1 & RUN 2 plus the memory he would have in the current RUN 3. In the next RUN 4, TAPE 1 will be automatically "turned on" and PLAYER 1 would remember the memory stored there (RUN 1, RUN 2, RUN 3)
however in RUN 4, PLAYER 1 didn't save or record anything.
this may happen:
1) PLAYER 1 continue to RUN 5, his TAPE 1 still playing. So he will have memory saved there (memory from RUN 1, 2 & 3) but he will not remember RUN 4. there will be gap in memory.
2) another player found TAPE 1 and turned it off, so in next RUN 5, PLAYER 1 will not have the data of TAPE 1 (he will forget RUN 1, RUN 2, RUN 3) basically he will forget everything and turn into an NPC in RUN 5. if he used a new tape, let's call it TAPE 2, he will have memory of RUN 5 in the next RUN 6. but as long as his TAPE 1 is still turned off, he will only remember RUN 5 and so on.
saving each run is the most important to prevent gap in memory and even if the previous tape is turned off or even erased/overrided, it won't matter since the content of the new tape will be the same as the previous tape (if it's true that the tape record all previous memory the player currently has, not only memory of the current run. so as long as the player doesn't forget anything, the tape will record everything).
it will still be safer to save with different tapes everytime to have at least "backup" although there will be gap in memory. however the tape seems to be random so it can't be controlled.
point of confusion though, there will be a lot of tape "turned on" or already used which will be very suspicious, except if everyone can recognize their previous tape and override the record. so most player probably used the same tape over and over again. or maybe if someone continue to save every run without fail, only their recent tape will be available and the previous tape will vanish?
also there are side A and side B. I don't remember whether it has come up and explained. need reread.
(need confirmation from previous chapters)
for example this is RUN 3, PLAYER 1 used TAPE 1 to "record" aka saved all his current memory of RUN 1 & RUN 2 plus the memory he would have in the current RUN 3. In the next RUN 4, TAPE 1 will be automatically "turned on" and PLAYER 1 would remember the memory stored there (RUN 1, RUN 2, RUN 3)
however in RUN 4, PLAYER 1 didn't save or record anything.
this may happen:
1) PLAYER 1 continue to RUN 5, his TAPE 1 still playing. So he will have memory saved there (memory from RUN 1, 2 & 3) but he will not remember RUN 4. there will be gap in memory.
2) another player found TAPE 1 and turned it off, so in next RUN 5, PLAYER 1 will not have the data of TAPE 1 (he will forget RUN 1, RUN 2, RUN 3) basically he will forget everything and turn into an NPC in RUN 5. if he used a new tape, let's call it TAPE 2, he will have memory of RUN 5 in the next RUN 6. but as long as his TAPE 1 is still turned off, he will only remember RUN 5 and so on.
saving each run is the most important to prevent gap in memory and even if the previous tape is turned off or even erased/overrided, it won't matter since the content of the new tape will be the same as the previous tape (if it's true that the tape record all previous memory the player currently has, not only memory of the current run. so as long as the player doesn't forget anything, the tape will record everything).
it will still be safer to save with different tapes everytime to have at least "backup" although there will be gap in memory. however the tape seems to be random so it can't be controlled.
point of confusion though, there will be a lot of tape "turned on" or already used which will be very suspicious, except if everyone can recognize their previous tape and override the record. so most player probably used the same tape over and over again. or maybe if someone continue to save every run without fail, only their recent tape will be available and the previous tape will vanish?
also there are side A and side B. I don't remember whether it has come up and explained. need reread.
2024-11-18 17:13 marked
2024-07-31 02:13 marked
Straight Gang/3Some
Special album for straight group sex
ONLY FOR STRAIGHT
Orgy
Threesome
Double Dick
ONLY FOR STRAIGHT
Orgy
Threesome
Double Dick
2024-07-31 02:02 marked
Group Sex Paradise
Gangbang + Threesome + Group Sex + Foursome
non-consensual
dubious consent
gangrape
non-consensual
dubious consent
gangrape
2024-07-29 14:40 marked
2023-06-04 08:17 marked
I get it now…