We are actually inside a simulation created by Hamal, and the world has already ended because Meltier failed his mission. His real objective wasn’t to seal the shadows in the Great Labyrinth but to seal the god itself. Why seal the god? Because the god deemed the world flawed and unsatisfactory, planning to abandon it entirely.
In this world, killing shadows with holy magic only makes them stronger. The only viable choices are to run from the shadows or die at their hands—a lose-lose scenario. The world itself is inherently broken, designed to fail no matter the efforts made. The god, dissatisfied, was ready to leave the world behind, abandoning it to its doomed fate.
The Meltie Verche Plan:
This plan was conceived as a desperate attempt to appease the god, preventing it from abandoning the world. The original idea was to seal the shadows in the Great Labyrinth. While this would temporarily delay their resurgence, the seal would eventually weaken, and the shadows would return stronger. Even if the plan succeeded in the short term, the god might still leave, considering it an inadequate solution.
The Emperor and Hamal’s Plan:
The emperor and Hamal proposed an alternative plan: to seal the god itself, ensuring it couldn’t leave. Hamal ran 240,000 simulations, concluding that sealing the god in the center of the labyrinth—surrounded by the shadows—was the best course of action. The god’s immense holy power could hold the shadows at bay for a long time, effectively solving the problem.
Meltier eventually agreed to this plan. Together with a group—including Parzan, the blind priest, and others—they pursued their mission with the dual goal of first sealing the shadows and then sealing the god.
The Failure:
However, Meltier failed catastrophically. When the god revealed the world’s inherent flaws and its plan to sacrifice Meltier, his sword, and the current flawed world to create a new one, Meltier reacted impulsively. He killed the god, unintentionally dooming the entire world in the process.
Realizing his failure, Meltier sought to salvage whatever hope remained. Desperate, he turned on his comrades, killing them and stacking their bodies in the labyrinth’s center. Their holy power, though weak, was all he had left. Finally, Meltier took his own life, using his body and the accumulated power as a last-ditch effort to seal the shadows.
i agree, i think the main attraction is definitely the plot/story and the artstyle. i'm pretty sure other than being a point of introduction for bl readers, the 'BL' tag really doesn't have nearly as big of a representation as the 'Fantasy' tag in this story. some of the stories with the same type of world-focus instead of bl-focus really fall short and end up just being a mediocre story with two dudes kissing at the end, but this one really seems like an exception. even the monsters are pretty unique and interesting.
i'm mostly joking when i say i want to see some action of the non-magical, non-weapon-based variety, anyone who really only wants R18 stuff (which the other weirdo in this thread thinks i am) probably wouldn't enjoy this as much.
Men, I really luv the ending of this. So many things before the big reveal to the point that it's very confusing, but, all that confusion is worth it because of the ending.
The flow of the story is very similar to building a puzzle. Every chapter gives you one piece of information that you have to fit into the incomplete image. And only by putting in the very last piece will everything fall into place.
It's a very happy and fulfilling ending as well.