i forgot how cassette work, so i didn't get it before.
(need confirmation from previous chapters)
for example this is RUN 3, PLAYER 1 used TAPE 1 to "record" aka saved all his current memory of RUN 1 & RUN 2 plus the memory he would have in the current RUN 3. In the next RUN 4, TAPE 1 will be automatically "turned on" and PLAYER 1 would remember the memory stored there (RUN 1, RUN 2, RUN 3)
however in RUN 4, PLAYER 1 didn't save or record anything. this may happen: 1) PLAYER 1 continue to RUN 5, his TAPE 1 still playing. So he will have memory saved there (memory from RUN 1, 2 & 3) but he will not remember RUN 4. there will be gap in memory. 2) another player found TAPE 1 and turned it off, so in next RUN 5, PLAYER 1 will not have the data of TAPE 1 (he will forget RUN 1, RUN 2, RUN 3) basically he will forget everything and turn into an NPC in RUN 5. if he used a new tape, let's call it TAPE 2, he will have memory of RUN 5 in the next RUN 6. but as long as his TAPE 1 is still turned off, he will only remember RUN 5 and so on.
saving each run is the most important to prevent gap in memory and even if the previous tape is turned off or even erased/overrided, it won't matter since the content of the new tape will be the same as the previous tape (if it's true that the tape record all previous memory the player currently has, not only memory of the current run. so as long as the player doesn't forget anything, the tape will record everything).
it will still be safer to save with different tapes everytime to have at least "backup" although there will be gap in memory. however the tape seems to be random so it can't be controlled.
point of confusion though, there will be a lot of tape "turned on" or already used which will be very suspicious, except if everyone can recognize their previous tape and override the record. so most player probably used the same tape over and over again. or maybe if someone continue to save every run without fail, only their recent tape will be available and the previous tape will vanish?
also there are side A and side B. I don't remember whether it has come up and explained. need reread.
i forgot how cassette work, so i didn't get it before.
(need confirmation from previous chapters)
for example this is RUN 3, PLAYER 1 used TAPE 1 to "record" aka saved all his current memory of RUN 1 & RUN 2 plus the memory he would have in the current RUN 3. In the next RUN 4, TAPE 1 will be automatically "turned on" and PLAYER 1 would remember the memory stored there (RUN 1, RUN 2, RUN 3)
however in RUN 4, PLAYER 1 didn't save or record anything.
this may happen:
1) PLAYER 1 continue to RUN 5, his TAPE 1 still playing. So he will have memory saved there (memory from RUN 1, 2 & 3) but he will not remember RUN 4. there will be gap in memory.
2) another player found TAPE 1 and turned it off, so in next RUN 5, PLAYER 1 will not have the data of TAPE 1 (he will forget RUN 1, RUN 2, RUN 3) basically he will forget everything and turn into an NPC in RUN 5. if he used a new tape, let's call it TAPE 2, he will have memory of RUN 5 in the next RUN 6. but as long as his TAPE 1 is still turned off, he will only remember RUN 5 and so on.
saving each run is the most important to prevent gap in memory and even if the previous tape is turned off or even erased/overrided, it won't matter since the content of the new tape will be the same as the previous tape (if it's true that the tape record all previous memory the player currently has, not only memory of the current run. so as long as the player doesn't forget anything, the tape will record everything).
it will still be safer to save with different tapes everytime to have at least "backup" although there will be gap in memory. however the tape seems to be random so it can't be controlled.
point of confusion though, there will be a lot of tape "turned on" or already used which will be very suspicious, except if everyone can recognize their previous tape and override the record. so most player probably used the same tape over and over again. or maybe if someone continue to save every run without fail, only their recent tape will be available and the previous tape will vanish?
also there are side A and side B. I don't remember whether it has come up and explained. need reread.