Somewhat like ABO in my opinion lol
But mainly:
>espers have powers that are either related to elements, mental/psychological, and physical. They can use these powers but it comes with a price like going crazy to the point they want to kill everyone around them or some sort
>guides are the ones to calm an esper down and brink them back to sanity. I dont think they have any other special powers aside from calming down esper 'rampage'.
There is usually a compatibility rate between the two. So the more compatible the more effective/efficient the "guiding" can be. If theyre not compatible it may take a long time or hurt both parties.
This is just my understanding hehe
Enlighten me about what guildverse is?? Like there are so many stories with this genre that I would like to read pls help-